package CandyCraft.common;

import java.awt.Color;
import java.util.Random;

import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;

public class BiomeGenRapists_Paradise extends BiomeGenBase {
	private static CandyCraft.common.WorldGenCottonCandyTree WorldGenCottonCandyTree = new WorldGenCottonCandyTree(false);

	protected BiomeGenRapists_Paradise(int par1){
		super(par1);
		this.theBiomeDecorator.treesPerChunk = 2;
		this.theBiomeDecorator.flowersPerChunk = 5;
		this.theBiomeDecorator.grassPerChunk = 5;
		this.fillerBlock=(byte)mod_CandyCraft.blockCandyDirt.blockID;
		this.topBlock=(byte)mod_CandyCraft.blockCottonCandyField.blockID;
		this.biomeName="Rapist's Paradise";
		/** this changes the water color, its set to red now but google the java colors **/
		this.waterColorMultiplier =  new Color(255, 0, 0).getRGB();
	}

	/**
	 * Gets a WorldGen appropriate for this biome.
	 */
	public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
	{
		return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.WorldGenCottonCandyTree : this.worldGeneratorTrees));
	}
	
	




}
